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'{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number...
'{T}: Add one mana of any color among legendary creatures and planeswalkers you control.
'{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number...
'When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 2/2 Soldier creature.
Trainer - Supporter Flip 2 coins. Search your deck for a number of cards up to the number of heads, put them into your hand, and shuffle your deck. You...
'{T}: Add {B}.
'{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number...
'When you have 10 or less life, if this permanent is an enchantment, it becomes a 3/5 Soldier creature.
'{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number...
'When an opponent casts a creature spell, if this permanent is an enchantment, it becomes a 3/3 Knight creature with first strike.
'{T}: Add {B}.
'{T}: Add {C}. {1}, {T}: Add one mana of any color in your commander's color identity. If you spend this mana to cast your commander, it enters with a number...