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'({R/G} can be paid with either {R} or {G}.) {3}{R}, Sacrifice a land: This creature deals 2 damage to target player or planeswalker. {3}{G}: Target creature gets +2/+2 until end...
'This spell can't be countered.
Creature spells you control with power 5 or greater can't be countered.
'This spell can't be countered.
Creature spells you control with power 5 or greater can't be countered.
'When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
'Whenever this creature or another creature you control enters, that creature fights target creature an opponent controls.
'When this creature enters, if {R} was spent to cast it, it gains haste until end of turn.
'Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
'This spell can't be countered.
Creature spells you control with power 5 or greater can't be countered.
'Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
'Choose one —
• Creatures without flying can't block this turn.
• Gain control of all permanents you own.
• Gruul Charm deals 3 damage to each creature with flying.
'Soulbond (You may pair this creature with another unpaired creature when either enters. They remain paired for as long as you control both of them.) As long as this creature...