Sort by:
From $0.50
'If your life total is less than your starting life total, this spell costs {X} less to cast, where X is the difference.
From $1.75
'Equipped creature gets +2/+0.
Whenever equipped creature deals combat damage to a player, create a token that's a copy of this Equipment.
Equip {2}
From $0.25
'This land enters tapped. {T}: Add {B} or {R}. {1}{B}{R}: Until end of turn, this land becomes a 2/3 black and red Insect creature with menace. It's still a land....
From $16.75
'When this creature enters, return target instant or sorcery card from your graveyard to your hand.
From $3.75
'Whenever a non-Human creature you control attacks, look at the top six cards of your library. You may put a Human creature card from among them onto the battlefield tapped...
From $2.00
'{T}: Add {C}.
{5}, {T}, Pay 1 life: Create a 1/1 white and black Human Cleric creature token.
{5}, {T}, Sacrifice five creatures: Transform this land, then untap it.
From $0.25
'This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {B}{R}.
From $0.75
'{T}: Add {C}.
{T}: Draw a card. Activate only if you have exactly seven cards in hand.
From $2.25
'Flying, trample
You can't win the game and your opponents can't lose the game.
$0.25
'Whenever equipped creature attacks, defending player reveals cards from the top of their library until they reveal a land card. The creature gets +1/+0 until end of turn for each...
From $0.50
'{2}: Target creature gains trample until end of turn. If this is the third time this ability has resolved this turn, you may add {R}{R}{R}{R}{R}{R}{R}{R}.