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'Flying
{T}: This creature deals 1 damage to any target.
'Flying
{T}: This creature deals 1 damage to any target.
'Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
'Return all creatures to their owners' hands. For each opponent who controlled a creature returned this way, you create two 1/1 blue Faerie creature tokens with flying and "This token...
'Flying
{B}, {T}: Target Faerie or Elf gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
'Draw three cards. Create a 1/1 blue Faerie creature token with flying and "This token can block only creatures with flying."
'Flying When this creature enters, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom and the rest on top...
'Kicker {3}{U} (You may pay an additional {3}{U} as you cast this spell.)
If this creature was kicked, it enters with two +1/+1 counters on it and with flying.
'Flying
Faerie Swarm's power and toughness are each equal to the number of blue permanents you control.
'This land enters tapped.
{T}: Add {U}.
{1}{U}: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.
'Flash
Flying
When this creature enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.
'Flying
{U}: Target permanent becomes blue in addition to its other colors until end of turn.