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'Enchant land
Enchanted land has "{T}, Pay 1 life: Draw a card."
'You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane...
'Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
'Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
'You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice that creature at the beginning of the next end step. Splice onto Arcane...
'{R}: You may put a creature card from your hand onto the battlefield. That creature gains haste. Sacrifice the creature at the beginning of the next end step.
'Whenever a player casts a spell, that player returns a land they control to its owner's hand.
'Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
'Whenever an opponent draws a card, this enchantment deals 1 damage to that player.
'Choose one —
• Destroy target artifact.
• Destroy target enchantment.
• Destroy target artifact and target enchantment.
'Whenever a player casts a spell, that player returns a land they control to its owner's hand.
'Underworld Fires deals 1 damage to each creature and each planeswalker. If a permanent dealt damage this way would die this turn, exile it instead.