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'Menace {1}{B}, {T}, Pay 1 life: Create a Treasure token. {2}{B}: Target creature gets +2/+0 until end of turn. If mana from a Treasure was spent to activate this ability,...
'Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
'Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
'Flying, vigilance Silverwing Squadron's power and toughness are each equal to the number of creatures you control. Whenever this creature attacks, create a number of 2/2 white Knight creature tokens...
'Whenever an Equipment you control enters, you may draw a card.
Metalcraft — Equipment you control have equip {0} as long as you control three or more artifacts.
Enrage — Whenever this creature is dealt damage, each opponent sacrifices a permanent of their choice.
Enrage — Whenever this creature is dealt damage, each opponent sacrifices a permanent of their choice.
'{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)
'{W}{W}, {T}: Destroy target black permanent.
'{W}{W}, {T}: Destroy target black permanent.
The High Paladins, supreme warrior-priests of Basilea, armour themselves and take to the field alongside their Paladin brothers. They are powerful fighters, sustained by the unquenchable fire of faith and...
'{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)