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'Enchant creature
Enchanted creature gets +3/+3.
'{T}: Look at the top X cards of your library, where X is the number of Wizards on the battlefield, then put them back in any order.
'Exile the top X cards of target opponent's library. You may play those cards this turn. If you cast a spell this way, pay life equal to its mana value...
'Enchant creature
Enchanted creature gets +3/+3.
'Enchant creature
Enchanted creature gets +3/+3.
'Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other...
'Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other...
'Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other...
'Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other...
'Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other...
'Enchant creature When this Aura enters, draw a card. Enchanted creature loses all abilities and is a green Elk creature with base power and toughness 3/3. (It loses all other...
Pokémon - Stage 2, ex HP: 330 When your Pokémon ex is Knocked Out, your opponent takes 2 Prize cards. Booming Call: Colorless | Put up to 3 Dragon Pokémon...