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'{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
'{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
'Whenever an enchantment you control enters, you may create a token that's a copy of it. Do this only once each turn.
'Other Soldiers you control get +1/+1.
{3}{W}{W}, Exile this card from your graveyard: Put a +1/+1 counter on each Soldier you control.
After their initial encounter with the Axis Spinne walker, Soviet forces diligently endeavoured to capture an example. Demonstrating characteristic Soviet determination, scientists and engineers of Science City 4 succeeded in reverse-engineering...
'When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card...
'Flying
{8}: Tap all creatures target player controls.
'{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
'When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card...
'When this creature enters, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle. {1}{W}, {T}: You may put an Equipment card...
'{T}: Another target creature you control gains protection from colorless or from the color of your choice until end of turn.
Tearing through corporate space following the demise of Pluton III, the Nightstalkers are interdimensional nightmares spread through fear. Appearing via portals from the mysterious Void, these bizarre, twisted creatures surge...