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'Starting with the next opponent in turn order, each player chooses a creature you don't control. Destroy the chosen creatures.
'Enchant creature
Enchanted creature can't attack or block.
{2}{W}: Exile enchanted creature.
'Flying
Threshold — As long as there are seven or more cards in your graveyard, this creature gets +1/+1 and has first strike.
'Equipped creature gets +2/+2 and has trample and lifelink.
Equip {3}
'You gain 1 life for each player. Haunt (When this spell card is put into a graveyard after resolving, exile it haunting target creature.) When the creature this card haunts...
'Exile target card from a graveyard. Its owner creates a 1/1 white Spirit creature token with flying.
'{C}: Target creature can't block this creature this turn. ({C} represents colorless mana.)
'Morph {2}{U}{U} (You may cast this card face down as a 2/2 creature for {3}. Turn it face up any time for its morph cost.) When this creature is turned...
'When this creature enters, put a +1/+1 counter on target creature.
'Whenever you cast an instant or sorcery spell, create a 2/2 blue Drake creature token with flying.
'{T}: Return two target cards from an opponent's graveyard to their hand. Destroy target artifact or enchantment.
'Cohort — {T}, Tap an untapped Ally you control: Discard a card. If you do, draw a card.