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'Whenever an opponent plays a land, put a +1/+1 counter on this creature.
'Trample
Whenever this creature deals damage to an opponent, you may return target card from your graveyard to your hand.
'Descend 4 — This creature gets +2/+0 as long as there are four or more permanent cards in your graveyard.
'This creature enters with four +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.)
Trample
'Scavenge {6}{B} ({6}{B}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
'This creature enters with four +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
'This creature enters with four +1/+1 counters on it.
If damage would be dealt to this creature, prevent that damage. Remove a +1/+1 counter from this creature.
'Flash (You may cast this spell any time you could cast an instant.)
Trample
'Trample
Rampage 2 (Whenever this creature becomes blocked, it gets +2/+2 until end of turn for each creature blocking it beyond the first.)
'Boneyard Wurm's power and toughness are each equal to the number of creature cards in your graveyard.
'Trample (This creature can deal excess combat damage to the player or planeswalker it's attacking.)