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'Whenever you cast your first spell during each opponent's turn, draw a card.
'{1}, {T}: Add {B}{R}.
'Target player draws cards equal to half the number of cards in their library and loses half their life. Round up each time.
Each creature with mana value X or less loses all abilities until end of turn. Destroy those creatures.
'This land enters tapped. When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.) {T}: Add {U} or...
'At the beginning of your upkeep, if you have 200 or more cards in your library, you win the game.
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
Deathtouch
Whenever another creature you control enters, you may pay life equal to its power. If you do, put that many +1/+1 counters on it.
'{T}: Add {C}.
{2}, {T}, Sacrifice a Desert: Exile all graveyards.
'Dynastic Command Node — As long as you control your commander, activated abilities of cards in your graveyard cost {2} less to activate. This effect can't reduce the mana in...
Menace Nonbasic lands enter tapped. {7}: Put a conqueror counter on Zhao. As long as Zhao has a conqueror counter on him, nonbasic lands are Mountains. (They lose all other...
'Draw two cards. Exile Inspiring Refrain with three time counters on it. Suspend 3—{2}{U} (Rather than cast this card from your hand, you may pay {2}{U} and exile it with...