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'{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
'Whenever you gain life, put a +1/+1 counter on this creature. As long as this creature has four or more +1/+1 counters on it, it has flying and vigilance. As...
'Flying
You may pay {W}{U}{B}{R}{G} rather than pay the mana cost for spells you cast.
'Untap all permanents you control during each other player's untap step.
'Whenever you cast a multicolored spell, scry 1. If that spell was all colors, create a 4/4 white Angel creature token with flying and vigilance.
{5}, {T}: Add {W}{U}{B}{R}{G}.
'You may choose not to untap this artifact during your untap step. {2}, {T}: Gain control of target creature with power less than or equal to the number of Islands...
'Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.) Artifact creature spells you cast have affinity for artifacts. (They cost {1} less to cast...
'Equipped creature gets +3/+3. Whenever equipped creature attacks, you may sacrifice a Forest. If you do, that creature gains trample until end of turn. Equip {3} ({3}: Attach to target...
'{T}: Add {R}. If that mana is spent on a Dragon creature spell, it gains haste until end of turn.
'Prevent all combat damage that would be dealt to you this turn. Populate. (Create a token that's a copy of a creature token you control.)
'({T}: Add {W}.)
'{T}: Target land becomes the basic land type of your choice until end of turn.