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Unreliable Visions — At the beginning of your first main phase, discard a card. If you do, draw a card. Undying Vengeance — Whenever you play a land or cast...
'{T}: You may put a Goblin permanent card from your hand onto the battlefield.
{R}: Target Goblin gains protection from white until end of turn.
'This creature can't attack unless you've cast a creature spell this turn.
'The Space Family Goblinson has trample as long as you've rolled three or more dice this turn. Whenever you roll a die, put a +1/+1 counter on The Space Family...
'{R}: This creature gains flying until end of turn.
'Trample
This creature doesn't untap during your untap step if it attacked during your last turn.
This creature can't attack unless defending player controls a Mountain.
'Other Goblins get +1/+1 and have mountainwalk.
'At the beginning of your upkeep, create a 1/1 red Goblin creature token with haste.
Goblin creatures attack each combat if able.
'Double strike
Whenever this creature deals damage to an opponent, you may put a Goblin creature card from your hand onto the battlefield.
'Sacrifice a Goblin: Regenerate this creature.
'First strike
Raid — This creature enters with a +1/+1 counter on it if you attacked this turn.
'When this creature dies, target creature gets -1/-1 until end of turn.