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When this creature enters, you may sacrifice a creature or Vehicle. When you do, destroy target artifact an opponent controls.
When this creature enters, it deals 5 damage to target creature an opponent controls that was dealt damage this turn.
'Return any number of permanent cards with different names from your graveyard to the battlefield.
'Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent."
'{1}, {T}, Sacrifice this artifact: Add one mana of any color.
When this artifact is put into a graveyard from the battlefield, draw a card.
'Other Zombie creatures have swampwalk. (They can't be blocked as long as defending player controls a Swamp.)
Other Zombies have "{B}: Regenerate this permanent."
'Copy target instant or sorcery spell. You may choose new targets for the copy.
'Flash
Flying
During each opponent's end step, you may cast spells as though they had flash.
'When you cast this spell, untap all lands you control. Flying, trample Ward—Sacrifice three permanents. {3}, Exile this card from your hand: Target land gains "{T}: Add {C}{C}" until this...
'Whenever you cast an enchantment spell, you may have target creature get -2/-2 until end of turn.
'You may pay {2}{W}{W} rather than pay this spell's mana cost. If the {2}{W}{W} cost was paid, an opponent chooses up to two nonland permanents they control and returns them...