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'When this enchantment enters, exile all creatures you control. Then create that many 5/5 red Dragon creature tokens with flying. When this enchantment leaves the battlefield, sacrifice all Dragons you...
'{3}, {T}: Target creature you control gets +2/+2 until end of turn. Return it to its owner's hand at the beginning of the next end step. (Return it only if...
'Flying This creature can't attack or block unless it has five or more +1/+1 counters on it. Whenever a creature attacks you or a planeswalker you control, put a +1/+1...
Character - Biological Weapon, Punk Hazard Color: Red Cost: 2 Power: 2000 Counter: +1000 Attribute: Special [Blocker] (After your opponent declares an attack, you may rest this card to make...
'Equipped creature gets +2/+2 and has protection from Rogues and from Clerics. Whenever equipped creature deals combat damage to a player, create a 4/4 gold Dragon creature token with flying...
'Whenever you cast an instant or sorcery spell, create a 5/5 red Dragon creature token with flying.
'At the beginning of your upkeep, if you control six or more lands, create a 5/5 red Dragon creature token with flying.
'Trample
Whenever this creature deals damage to an opponent, you may return target card from your graveyard to your hand.
'Dragon's Approach deals 3 damage to each opponent. You may exile Dragon's Approach and four cards named Dragon's Approach from your graveyard. If you do, search your library for a...
'{2}: This creature gets +1/+0 until end of turn.
Icons of the Realms: Set 25