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'When this creature enters, search your library for a Forest card, put that card onto the battlefield, then shuffle.
'Equipped creature gets +2/+2 and has protection from white and from blue. Whenever equipped creature deals combat damage to a player, put a +1/+1 counter on a creature you control,...
'Indestructible As long as your devotion to green and white is less than seven, Karametra isn't a creature. Whenever you cast a creature spell, you may search your library for...
'Draw three cards, then put two cards from your hand on top of your library in any order.
'Destroy all creatures. They can't be regenerated.
'{T}, Pay 1 life, Sacrifice this land: Search your library for a Swamp or Mountain card, put it onto the battlefield, then shuffle.
'Equipped creature gets +1/+1.
Whenever a creature you control enters, you may attach this Equipment to it.
Equip {2}
Menace At the beginning of your end step, target opponent may draw four cards. If they do, look at that player's hand and you may cast a spell from their...
'[+1]: Target player draws two cards, then discards two cards. [−2]: Gain control of target artifact. [−6]: You get an emblem with "Whenever you cast a spell that targets one...
'Choose two target players. Each of them searches their library for a card, then shuffles and puts that card on top.
'Haste
{T}: Create a token that's a copy of target nonlegendary creature you control, except it has haste. Sacrifice it at the beginning of the next end step.
'Flash
Flying
This creature can block only creatures with flying.