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'Exile target creature that dealt damage to you this turn.
'Destroy target creature.
Infusion — If you gained life this turn, that creature's controller loses 3 life.
'When this enchantment enters, for each opponent, exile up to one target nonland permanent that player controls until this enchantment leaves the battlefield. (Those permanents return under their owners' control.)
'{2}, Sacrifice a land: Create two 1/1 red and white Goblin Soldier creature tokens.
'Enchant artifact you control At the beginning of your upkeep, create a token that's a copy of enchanted artifact. Then if you control eight or more artifacts with the same...
'You may exile two blue cards from your hand rather than pay this spell's mana cost. Gain control of target noncreature spell. You may choose new targets for it. (If...
'Heroic — Whenever you cast a spell that targets this creature, destroy target enchantment creature an opponent controls.
'At the beginning of your upkeep, this artifact deals 2 damage to you.
Sacrifice a creature: Target opponent gains control of this artifact.
'Enchant land
Whenever enchanted land becomes tapped, this Aura deals 2 damage to that land's controller.
'You make all choices for Spuzzems you control.
'Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.
'Devoid (This card has no color.)
Target creature you control fights target creature an opponent controls. If the creature an opponent controls would die this turn, exile it instead.