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12 cards per pack, 24 packs per box Card designs celebrating the game's 1st anniversary!Leader alt-art with original comic illustrations are back by popular demand from the first two boosters...
'[+1]: Each player discards a card. Each opponent who can't loses 3 life. [−3]: Target creature gets -X/-X until end of turn, where X is the number of cards in...
'[+1]: Each player discards a card. Each opponent who can't loses 3 life. [−3]: Target creature gets -X/-X until end of turn, where X is the number of cards in...
'The Watcher in the Water enters tapped with nine stun counters on it. (If a permanent with a stun counter would become untapped, remove one from it instead.) Whenever you...
'When this creature enters, return another creature you control to its owner's hand.
'[+1]: Each player discards a card. Each opponent who can't loses 3 life. [−3]: Target creature gets -X/-X until end of turn, where X is the number of cards in...
'[+1]: Each player discards a card. Each opponent who can't loses 3 life. [−3]: Target creature gets -X/-X until end of turn, where X is the number of cards in...
'{1}{U}, {Q}: This creature gains flying until end of turn. ({Q} is the untap symbol.)
'[+1]: Each player discards a card. Each opponent who can't loses 3 life. [−3]: Target creature gets -X/-X until end of turn, where X is the number of cards in...
'Convoke (Your creatures can help cast this spell. Each creature you tap while casting this spell pays for {1} or one mana of that creature's color.) When this creature enters,...
'Whenever an opponent discards a card, that player loses 2 life.
Raid — At the beginning of your end step, if you attacked this turn, target opponent discards a card.
'{G}{G}{G}{G}{G}: Untap target land you control. It becomes a 5/5 Elemental creature with haste. It's still a land. (This effect lasts as long as that land remains on the battlefield.)