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'When Form of the Mulldrifter enters, draw two cards. You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way....
'All Swamps are 1/1 black creatures that are still lands.
'When Form of the Mulldrifter enters, draw two cards. You may cast creature cards from your hand as though they were the card Mulldrifter. (You can still evoke this way....
'{G}{G}: This enchantment becomes a 4/3 Centaur creature in addition to its other types until end of turn.
'Flying Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may...
'You may look at the top card of your library any time. Once each turn, you may cast an instant or sorcery spell from the top of your library. (You...
'All Swamps are 1/1 black creatures that are still lands.
'Flying Whenever Dragonhawk enters or attacks, exile the top X cards of your library, where X is the number of creatures you control with power 4 or greater. You may...
'{T}: Add {C}.
{6}: This land becomes a 3/3 Elemental artifact creature that's still a land. (This effect lasts indefinitely.)
'Whenever you cast an instant or sorcery spell from your hand, you may cast target card with the same name as that spell from your graveyard. (You still pay its...
When Toph enters, you may discard a card. If you do, return target instant or sorcery card from your graveyard to your hand. Whenever you cast a spell, earthbend 1....
'{T}: Add one mana of any color. {T}: Target land you control becomes a 3/3 Elemental creature with haste until end of turn. It's still a land. Activate only as...