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'({T}: Add {G}.)
'Enchant permanent
You control enchanted permanent.
Enchanted permanent is legendary.
'At the beginning of your upkeep, if all nonland permanents you control are white, you gain 1 life.
'This creature can't be blocked by creatures with power 2 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)
'Vigilance
This creature attacks or blocks each combat if able.
'Bloodthirst 1 (If an opponent was dealt damage this turn, this creature enters with a +1/+1 counter on it.) Islandwalk (This creature can't be blocked as long as defending player...
'When this land enters, scry 1. (Look at the top card of your library. You may put that card on the bottom.)
{T}: Add {C}.
'Destroy target artifact, target creature, target enchantment, and target land. (You can't cast this spell unless you have legal choices for all its targets.)
'Whenever you pay life, put that many blood counters on this enchantment.
{1}{B}, Remove four blood counters from this enchantment: Destroy target creature.
'Choose one or both —
• Counter target creature spell.
• Return target creature card from your graveyard to your hand.
'Counter target blue spell. If it was a Jace planeswalker spell, scry 2.
'All creatures lose indestructible until end of turn. Hour of Devastation deals 5 damage to each creature and each non-Bolas planeswalker.