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'{G}, {T}: Target creature gets +2/+2 until end of turn.
'{G}, {T}: Target creature gets +5/+5 until end of turn.
'{G}, {T}: Target creature gets +2/+2 until end of turn.
'When this creature enters, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it...
'When this creature enters, if you control no tapped lands, draw a card. Suspend 1—{2}{G}{G} (Rather than cast this card from your hand, you may pay {2}{G}{G} and exile it...
'{G}, {T}: Target creature gets +2/+2 until end of turn.
'{G}, {T}: Target creature gets +5/+5 until end of turn.
'Deathtouch
This creature enters prepared.
Whenever this creature deals combat damage to a player, return target land card from your graveyard to your hand.
'Deathtouch
This creature enters prepared.
Whenever this creature deals combat damage to a player, return target land card from your graveyard to your hand.
'Deathtouch
This creature enters prepared.
Whenever this creature deals combat damage to a player, return target land card from your graveyard to your hand.
'Trample Cultivator Colossus's power and toughness are each equal to the number of lands you control. When this creature enters, you may put a land card from your hand onto...
'{T}: Add {B} or {G}.
Delirium — This creature has deathtouch as long as there are four or more card types among cards in your graveyard.