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'Haste
This creature must be blocked if able.
'Create a 4/4 green Beast creature token.
Storm (When you cast this spell, copy it for each spell cast before it this turn.)
'Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)
'Choose up to four target creatures you don't control. For each of them, that creature's controller faces a villainous choice — That creature becomes a 1/1 white Human creature and...
'Flash
Enchant creature
When this Aura enters, if enchanted creature is a Wolf or Werewolf, untap that creature.
Enchanted creature gets +2/+2 and has vigilance.
'Flash
When this enchantment enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{G}, Sacrifice this enchantment: Scry 2.
'Create three 1/1 green Elf Warrior creature tokens.
Reinforce 3—{3}{G} ({3}{G}, Discard this card: Put three +1/+1 counters on target creature.)
Whenever a creature you control with a +1/+1 counter on it deals combat damage to a player, you may draw a card.
'Target green creature you control gets +2/+2 until end of turn. It fights target green creature an opponent controls.
'First strike Dinosaur spells you cast have prowl {2}{R}. (You may cast a spell for its prowl cost if you dealt combat damage to a player this turn with a...
'Flash
When this enchantment enters, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
{2}{G}, Sacrifice this enchantment: Scry 2.
'Put a +1/+1 counter on target creature you control. Then that creature fights target creature you don't control. (Each deals damage equal to its power to the other.)