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'Flash
Flying
When this creature enters, you may search your library for a Faerie card, reveal it, then shuffle and put that card on top.
'Flying When this creature enters, look at the top three cards of your library. You may reveal an artifact card from among them and put it into your hand. Put...
'Flying Whenever a nontoken creature an opponent controls enters, create a token that's a copy of that creature except it's an artifact in addition to its other types. Then exile...
'Target creature gets -X/-X until end of turn. That creature gets an additional -3/-3 until end of turn if you controlled a Faerie as you cast this spell.
'Flying
Discard this card: Exile up to two target cards from graveyards.
'Flash (You may cast this spell any time you could cast an instant.)
Flying
'Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
'Flying
Other Faerie creatures you control get +0/+1.
{T}: Other Faerie creatures you control get +1/+0 until end of turn.
'Flying
When this creature enters, untap up to two lands.
Cycling {2} ({2}, Discard this card: Draw a card.)
'Flash
Flying
Whenever an opponent draws their second card each turn, you draw a card.
{3}{U}: Each player draws a card.
'Flying
When this creature enters, sacrifice it unless you return another creature you control to its owner's hand.
'This land enters tapped.
{T}: Add {U}.
{1}{U}: This land becomes a 2/1 blue Faerie creature with flying until end of turn. It's still a land.