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'Return target tapped creature an opponent controls to its owner's hand. Scry 1. Score one point for your team.
Exile Point to the Scoreboard.
'Equipped creature gets +2/+2 and has protection from instants and from sorceries. Whenever equipped creature deals combat damage to a player, create a Treasure token. When you next cast an...
'Destroy all nonland permanents with mana value 1 or less.
Cycling {2} ({2}, Discard this card: Draw a card.)
'When this artifact enters, if you cast it, exile target artifact or land.
This artifact has all activated abilities of the exiled card.
'Whenever you cast a spell that's one or more colors, you may gain 1 life for each of that spell's colors. Do this only once each turn. {T}: Add one...
'Whenever you cast a creature spell, choose one — • Create a 1/1 colorless Gnome artifact creature token. • Create a token that's a copy of target artifact token you...
'During your turn, your opponents can't cast spells or activate abilities of artifacts, creatures, or enchantments.
'When this artifact enters, scry 2. Whenever another artifact you control with mana value 3 or greater enters, create a 0/0 colorless Construct artifact creature token with "This token gets...
UNIT - Academy Color: White Level: 5 Cost: 4 AP: 4 HP: 4 Zone: Space, Earth Link: Suletta Mercury Source: Mobile Suit Gundam the Witch from Mercury Effect - When...
'At the beginning of combat on your turn, draw a card. Then you may exile an artifact or creature card from your hand. If you do, create a token that's...
'First Strike You can't cast Good Knight if you're on the Phyrexian team. If Good Knight is on the battlefield at the end of the game, score an additional point...
'Trample Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card. When this creature dies, if it's not...