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Lured into the service of the Wicked Ones by the promise of eternal slaughter, the Abyssal Berserkers care little for strategy or power, often charging without provocation the moment they...
'Haste (This creature can attack and {T} as soon as it comes under your control.)
'Whenever this creature attacks, if you control no untapped lands, it gets +3/+0 until end of turn.
'{T}: This creature deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery. When you play...
'Protection from white (This creature can't be blocked, targeted, dealt damage, enchanted, or equipped by anything white.)
This creature gets +2/+0 as long as it's attacking.
'Backup 1 (When this creature enters, put a +1/+1 counter on target creature. If that's another creature, it gains the following ability until end of turn.) {1}, Sacrifice this creature:...
'Haste (This creature can attack and {T} as soon as it comes under your control.)
Berserker Bullies and are prime examples of ogres that love to inspire their troops and lead from the front. They are not subtle, and nor are the snapping crocodogs that...
'{T}: This creature deals 2 damage to you. Exile the top card of your library. You may play that card this turn. Activate only as a sorcery. When you play...
'When this creature enters, the Ring tempts you.
'Bloodthirst 2 (If an opponent was dealt damage this turn, this creature enters with two +1/+1 counters on it.) Menace (This creature can't be blocked except by two or more...
'Metalcraft — When this creature enters, if you control three or more artifacts, this creature gets +3/+3 and gains haste until end of turn.