Sort by:
When this creature enters, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black...
'Last strike (This creature deals combat damage after creatures without last strike.)
When this creature enters, amass Zombies 1. (Put a +1/+1 counter on an Army you control. It's also a Zombie. If you don't control an Army, create a 0/0 black...
'When this creature enters, mill three cards. (Put the top three cards of your library into your graveyard.) When this creature dies, you may exile it. When you do, return...
Whenever you discard a card, you may pay {1}. If you do, amass Zombies 2. (Put two +1/+1 counters on an Army you control. It's also a Zombie. If you...
'Last strike (This creature deals combat damage after creatures without last strike.)
'{B}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.) Swampcycling {2} ({2},...
'Last strike (This creature deals combat damage after creatures without last strike.)
'Other Zombies you control get +1/+0.
Start your engines! (If you have no speed, it starts at 1. It increases once on each of your turns when an opponent loses life. Max speed is 4.) Max...
'When this creature enters, look at the top three cards of your library, then put one of them into your hand and the rest into your graveyard.
'Whenever this creature or another nontoken Zombie you control dies, create a 2/2 black Zombie creature token.