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'Trample Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card. When this creature dies, if it's not...
8 cards per pack, 36 packs per box The battle at the Sacred Ruins is over. Lucie and Lyka, remain in Academy City to further explore the ruins, trying to...
Give your characters the equipment they deserve with this brand new 5th edition supplement that lets you design and build bespoke adventuring gear! Hammer & Anvil introduces new rules for...
Measuring 278x220x41.5mm, the Stormvault Skirmish Case is ideal for transporting and protecting any skirmish squad-size collection of miniatures. The bristles are precisely spaced to hold any type of miniature on a 25-40mm...
'{1}, {T}: Exile target creature you control. {7}, {T}: Exile target creature you don't control. When Helvault is put into a graveyard from the battlefield, return all cards exiled with...
This 136-page hardback supplement contains:– The Great Pilgrimage: Details of the events which unfolded on Necromunda following the fall of Cinderak City– Crusading Gangs: Rules for embarking any gang on a holy...
'Trample Whenever this creature or another creature you control with power 4 or greater enters, you gain 3 life and draw a card. When this creature dies, if it's not...
Pokémon - Basic HP: 100 Energy Assist: Colorless | Attach a basic Energy card from your discard pile to 1 of your Benched Pokémon. Sky Heal 40: Fire, Psychic |...
'{T}: Add {C}. {3}, {T}, Discard a card: Look at the top X cards of your library, where X is the number of artifacts you control. Put one of those...
Pokémon - Basic HP: 120 Dragon Pulse 40: Lightning | Discard the top 2 cards of your deck. Shred 90: Fire, Lightning, Colorless | This attack's damage isn't affected by...
'{T}: Add {G}. {T}, Forage: Add two mana in any combination of colors. (To forage, exile three cards from your graveyard or sacrifice a Food.) {3}{G}, {T}: Search your library...
When Ultimecia enters, tap all creatures your opponents control.
Whenever a creature you control deals combat damage to a player, draw a card.