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From $15.75
'{T}: Add {C}.
{1}{W}, {T}: Prevent all combat damage that would be dealt by target attacking creature this turn.
From $35.00
'Choose one. If you control a commander as you cast this spell, you may choose both instead. • Add {R} for each card in target opponent's hand. • Exile the...
From $10.75
'This land enters tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
From $9.25
'This land enters tapped unless you have two or more opponents.
{T}: Add {R} or {W}.
From $14.75
'This land enters tapped unless you have two or more opponents.
{T}: Add {B} or {R}.
From $11.50
'This artifact enters tapped. When this artifact enters, proliferate. {T}: Add one mana of any color. Corrupted — {T}: Add three mana of any one color. Activate only if an...
From $43.50
'Until your next turn, your life total can't change and you gain protection from everything. All permanents you control phase out. (While they're phased out, they're treated as though they...
From $6.25
'Tokens you control have "{T}: Add {G}."
Choose a Background (You can have a Background as a second commander.)
From $5.00
'When this enchantment enters, you become the monarch. At the beginning of your upkeep, create a 1/1 white Spirit creature token with flying. If you're the monarch, create a 4/4...
From $4.00
'Vigilance
{1}, {T}: Copy target activated or triggered ability you control from a colorless source. You may choose new targets for the copy. (Mana abilities can't be targeted.)
From $12.75
'This land enters tapped unless you have two or more opponents.
{T}: Add {G} or {U}.
From $26.50
'Avoidance — Whenever you cast a noncreature spell, exile up to one target nonland permanent you control, then return that card to the battlefield under its owner's control.