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'When this enchantment enters, investigate. (Create a Clue token. It's an artifact with "{2}, Sacrifice this token: Draw a card.")
Whenever you sacrifice a Clue, target player mills three cards.
'When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
'When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
'Target player shuffles up to three target cards from their graveyard into their library. Flashback {G} (You may cast this card from your graveyard for its flashback cost. Then exile...
Chaos - Spell
Give a unit at a battlefield or a gear [Temporary]. (Kill it at the start of its controller's Beginning Phase, before scoring.)
'When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
'Exile target card from a graveyard.
Cycling {B} ({B}, Discard this card: Draw a card.)
Order - Gear When a friendly unit dies, you may exhaust me to draw 1, then put a card from your hand on the top or bottom of your Main...
'Target creature gets -4/-0 until end of turn. Scry 2.
'Shuffle Serene Remembrance and up to three target cards from a single graveyard into their owners' libraries.
When this enchantment enters, create a 1/1 white Human Soldier creature token.
Whenever a creature you control dies, each opponent loses 1 life and you gain 1 life.
Exile target opponent's graveyard. For each creature card exiled this way, create a 1/1 colorless Spirit creature token.