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From $2.00
'Whenever this creature or another creature dies, target player loses 1 life and you gain 1 life.
From $0.75
'Flames of the Blood Hand deals 4 damage to target player or planeswalker. The damage can't be prevented. If that player or that planeswalker's controller would gain life this turn,...
From $8.25
'Enchant creature
Enchanted creature gets +3/+3.
Whenever enchanted creature deals combat damage to a player, double its controller's life total.
From $1.00
'Landfall — Whenever a land you control enters, choose one — • Target creature gets +1/+0 and gains deathtouch until end of turn. • Each opponent loses 1 life and...
From $2.00
'Trample
This creature enters with X +1/+1 counters on it.
When this creature dies, you gain life and draw cards equal to its power.
From $2.75
'({U/P} can be paid with either {U} or 2 life.)
Look at target player's hand.
Draw a card.
From $4.75
'At the beginning of your upkeep, you gain 2 life for each Shrine you control.
From $3.00
'Flying
At the beginning of your end step, you gain 3 life if this creature is untapped. Otherwise, each opponent loses 3 life.
From $2.25
'Flying
If you would lose the game, instead exile this creature and your life total becomes equal to your starting life total.