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'Double strike
'Whenever this creature attacks, you may pay {R}. If you do, target creature can't block this turn.
'When this creature enters, roll a d20.
1—9 | Create a 1/1 red Goblin creature token.
10—19 | Create two of those tokens.
20 | Create three of those tokens.
'Creatures you control have menace. (They can't be blocked except by two or more creatures.)
'{R}: Target creature you control with toughness 2 or less gains flying until end of turn. Flip a coin at the beginning of the next end step. If you lose...
'Enchant creature
Enchanted creature gets +2/+2 and has haste.
'This creature can't attack unless you've cast a creature spell this turn.
'Haste (This creature can attack and {T} as soon as it comes under your control.)
Other Goblin creatures you control get +1/+1 and have haste.
Norman Osborn can't be blocked. Whenever Norman Osborn deals combat damage to a player, he connives. (Draw a card, then discard a card. If you discarded a nonland card, put...