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'All creatures able to block target creature this turn do so. Ferocious — That creature gains indestructible until end of turn if you control a creature with power 4 or...
'This creature enters with four -1/-1 counters on it. {U/R}: Target creature can't block this creature this turn. Whenever you cast a blue spell, remove a -1/-1 counter from this...
'Afflict 3 (Whenever this creature becomes blocked, defending player loses 3 life.) At the beginning of each of your postcombat main phases, add {R} for each 1 life your opponents...
'Haste (This creature can attack and {T} as soon as it comes under your control.) {1}: This creature can't be blocked this turn except by creatures with haste. {2}, {T},...
'Creatures you control with +1/+1 counters on them can't be blocked.
'{1}{G}: Target blocking creature gets +0/+1 until end of turn.
'Flying
Whenever this creature blocks or becomes blocked by a non-Wall creature, destroy that creature at end of combat.
This land enters tapped. {T}: Add {U} or {B}. {1}{U}{B}: Until end of turn, this land becomes a 3/2 blue and black Elemental creature. It's still a land. It can't...
'Enchant creature (Target a creature as you cast this. This card enters attached to that creature.) Enchanted creature has fear. (It can't be blocked except by artifact creatures and/or black...
'Enchant creature
Enchanted creature gets +2/+2 and can't block.
'Whenever a player casts a red spell, you may pay {1}. If you do, target creature can't block this turn.
'Flash
Flying
This creature can block only creatures with flying.