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'{1}, Sacrifice another creature: Draw cards equal to the sacrificed creature's power, then discard a card. When Tom, Bert, and William die, if they were a creature, return them to...
'Look at the top five cards of your library. You may reveal a colorless card from among them and put it into your hand. Then put the rest on the...
'Flying Whenever you cast a spell, you may discard your hand. If you do, draw a card for each of that spell's colors. When this creature dies, it deals X...
'When this land enters, choose a land card name. Activated abilities of sources with the chosen name can't be activated unless they're mana abilities. Lands with the chosen name have...
'All creatures gain hexproof and indestructible until end of turn. Players gain hexproof until end of turn. Players can't lose life this turn and players can't lose the game or...
'Extort (Whenever you cast a spell, you may pay {W/B}. If you do, each opponent loses 1 life and you gain that much life.) Artifacts and creatures your opponents control...
'Flying
Whenever an opponent casts a spell, put a +1/+1 counter on this creature and you gain 1 life.
'({G/W} can be paid with either {G} or {W}.)
Other permanents you control have hexproof. (They can't be the targets of spells or abilities your opponents control.)
'Whenever another creature enters, you may gain 1 life.
'Flash Flying When Vendilion Clique enters, look at target player's hand. You may choose a nonland card from it. If you do, that player reveals the chosen card, puts it...
'Search your library for a basic land card and reveal it. If there's a tree in its art, put it onto the battlefield tapped. Otherwise, put it into your hand....
'{G}: Regenerate this creature. (The next time this creature would be destroyed this turn, instead tap it, remove it from combat, and heal all damage on it.)