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Warhammer Age of Sigmar Soulbound: Ruins of the Past features a host of adventurous detours and destinations, perfect locales for parties seeking a one-shot divergence between adventures or the crucial final...
'First strike
When this creature enters, if an opponent controls more lands than you, you may search your library for a Plains card, put it onto the battlefield, then shuffle.
'Choose target artifact or enchantment. Its owner shuffles it into their library.
'Counter target spell.
At the beginning of your next upkeep, pay {3}{U}{U}. If you don't, you lose the game.
'Target creature gets -4/-4 until end of turn.
As dark threats loom over Middle-earth, ever more people are torn from their homes and left without safety or refuge. What begins as a simple task of escorting a band...
'Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
A fantasy world where factions fight over territories in order to establish their respective nations power and dominance. Take control of a Commander army's and engage other players to see who...
'Whenever another permanent you control enters, each opponent mills a card.
'Target opponent loses 3 life and you gain 3 life. Madness {B} (If you discard this card, discard it into exile. When you do, cast it for its madness cost...
'Whenever you gain life, target opponent loses that much life.
{3}{B}{B}: Creatures you control gain lifelink until end of turn.
'Flying
When this creature enters, support 2. (Put a +1/+1 counter on each of up to two other target creatures.)