Sort by:
'When Oji enters, you gain 2 life and scry 2. Whenever you cast your second spell each turn, exile up to one target creature you control, then return it to...
Whenever another Zombie you control dies, if it didn't have decayed, create a 2/2 black Zombie creature token with decayed. (It can't block. When it attacks, sacrifice it at end...
'This spell costs {X} less to cast, where X is the total toughness of creatures you control. Defender {2}{U}{U}: Until end of turn, target creature you control gets +1/+0, gains...
'[+1]: Each player discards a card. [−2]: Target player sacrifices a creature. [−6]: Separate all permanents target player controls into two piles. That player sacrifices all permanents in the pile...
In The Lost Caverns of Ixalan, your players will face an adventure like never before, discovering long-lost ruins, ancient civilizations alive and well, and fan-favorite creatures running rampant. Dig into...
'Vigilance, trample, ward {3} Whenever Voja attacks, put X +1/+1 counters on each creature you control, where X is the number of Elves you control. Draw a card for each...
You’ve seen the new 2025 Monster Manual art on the page, now bring it to life on your tabletop with the D&D Icons of the Realms: Monster Manual Collection II – 10 Ct. Booster...
'Destroy target nonartifact creature.
Trainer - Stadium This card stays in play when you play it. Discard this card if another Stadium card comes into play. Don't apply Weakness for all Pokémon in play...
'Haste Whenever Skullbriar deals combat damage to a player, put a +1/+1 counter on it. Counters remain on Skullbriar as it moves to any zone other than a player's hand...
'Whenever Wick or another Rat you control enters, create a 1/1 black Snail creature token if you don't control a Snail. Otherwise, put a +1/+1 counter on a Snail you...