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'Haste
Whenever this creature attacks, defending player reveals the top card of their library. If it's a land card, that player puts it into their hand.
'This creature can't attack unless an opponent has been dealt damage this turn.
'{T}: Create X 1/1 red Goblin creature tokens, where X is the number of Goblins you control.
'When this creature enters, target creature can't block this turn.
'Raid — At the beginning of your end step, if you attacked this turn, create a 1/1 red Goblin creature token.
'At the beginning of your upkeep, sacrifice this artifact.
When this artifact is put into a graveyard from the battlefield, it deals 3 damage to any target.
'When this enchantment enters, you may pay {X}. If you do, create X 1/1 red and white Goblin Soldier creature tokens. {R/W}: Red creatures and white creatures you control gain...
'{T}: Target creature with power 2 or less can't be blocked this turn.
'This creature enters prepared. (While it's prepared, you may cast a copy of its spell. Doing so unprepares it.)
'Protection from white
'Creatures you control have menace. (They can't be blocked except by two or more creatures.)
'This creature can't attack unless you've cast a creature spell this turn.