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'This spell costs {1} less to cast if you control a Vampire.
Neonate's Rush deals 1 damage to target creature and 1 damage to its controller. Draw a card.
Expand your tactical options with the first expansion for HexaDome. A relentless new duo arrives to secure zone control, freezing the rival advance and draining their strength turn after turn....
'Creatures you control have double strike.
When this enchantment enters, destroy up to one target creature. At the beginning of your end step, if a creature died under an opponent's control this turn, create a Treasure...
'Whenever you cast a spell that's both red and white, this creature has base power and toughness 4/2 until end of turn and gains first strike until end of turn.
Whenever you cast your second spell each turn, choose one —
• Create two 1/1 white Human Soldier creature tokens.
• Put a +1/+1 counter on each creature you control.
Permanents you control gain hexproof and indestructible until end of turn.
'Enchant creature
You control enchanted creature.
'Creatures can't attack you unless their controller pays {2} for each creature they control that's attacking you.
'Sliver creatures you control have "When this creature enters, you may exile target creature an opponent controls until this creature leaves the battlefield."
'Sliver creatures you control have "{T}: Add one mana of any color."
Untap all artifacts you control during each other player's untap step.