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'{R}{R}: This creature gains flying until end of turn. {R}: This creature gets +1/+0 until end of turn. Hellbent — This creature has double strike as long as you have...
'Menace (This creature can't be blocked except by two or more creatures.)
{3}{R}: This creature gets +2/+0 until end of turn.
'Flying, trample
When Rakdos enters, flip a coin for each creature that isn't a Demon, Devil, or Imp. Destroy each creature whose coin comes up tails.
'When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. Whenever a legendary creature you control dies, Rakdos...
'{R}{R}: This creature gains flying until end of turn. {R}: This creature gets +1/+0 until end of turn. Hellbent — This creature has double strike as long as you have...
'({B/R} can be paid with either {B} or {R}.) {3}{B}, Discard a card: Target creature gets -2/-2 until end of turn. {3}{R}: Create a 2/1 red Goblin creature token with...
'When Rakdos Joins Up enters, return target creature card from your graveyard to the battlefield with two additional +1/+1 counters on it. Whenever a legendary creature you control dies, Rakdos...
'{1}, {T}: Add {B}{R}.
'Haste Echo—Discard a card. (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo...
'{1}, {T}: Add {B}{R}.
'This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {B}{R}.
'Unleash (You may have this creature enter with a +1/+1 counter on it. It can't block as long as it has a +1/+1 counter on it.)