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'Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
'At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or...
'This land enters tapped.
{T}: Add {W} or {B}.
'At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or...
'Haunt (When this creature dies, exile it haunting target creature.)
When this creature enters or the creature it haunts dies, destroy target creature that was dealt damage this turn.
'This land enters tapped.
When this land enters, return a land you control to its owner's hand.
{T}: Add {W}{B}.
'{T}: Add {W} or {B}.
{W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice this artifact: Draw two cards.
'At the beginning of your upkeep, each player may put two +1/+1 counters on a creature they control. If a player does, creatures that player controls can't attack you or...
'Haunt (When this creature dies, exile it haunting target creature.) When this creature enters or the creature it haunts dies, choose one — • Creatures you control get +1/+1 until...
'Deathtouch
Afterlife 1 (When this creature dies, create a 1/1 white and black Spirit creature token with flying.)
'{T}: Add {W} or {B}.
{W/B}{W/B}{W/B}{W/B}, {T}, Sacrifice this artifact: Draw two cards.
'Whenever this creature deals combat damage to a player, that player discards a card. Afterlife 2 (When this creature dies, create two 1/1 white and black Spirit creature tokens with...