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'Indestructible When The One Ring enters, if you cast it, you gain protection from everything until your next turn. At the beginning of your upkeep, you lose 1 life for...
'Creatures you control get +7/+7 until end of turn.
Pokémon - Stage 1, Rapid Strike HP: 70 Fairy Wind 20: Psychic Double Spin 50×: Psychic, Colorless, Colorless | Flip 2 coins. This attack does 50 damage for each heads....
'{T}, Pay 1 life, Sacrifice this land: Search your library for a Forest or Plains card, put it onto the battlefield, then shuffle.
When Mu Yanling enters, create a 3/2 colorless Vehicle artifact token with crew 1. Vehicles you control have flying. Whenever one or more creatures you control with flying deal combat...
'Gust of Wind — When this creature enters, return up to one other target creature to its owner's hand.
'Discard all the cards in your hand, then draw that many cards.
'Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a...
'Gust of Wind — When this creature enters, return up to one other target creature to its owner's hand.
'Ninjutsu {2}{U}{U} ({2}{U}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.) Whenever Higure deals combat damage to a...
'At the beginning of your upkeep, put a wind counter on this enchantment, then sacrifice this enchantment unless you pay {G} for each wind counter on it. If you pay,...
'Equipped creature gets +1/+0.
When equipped creature deals combat damage to a player, unattach Elbrus, then transform it.
Equip {1}