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$0.25 – $0.50
Lands you control enter untapped. When this enchantment enters, search your library for a basic land card or Planet card, reveal it, put it into your hand, then shuffle. Strange...
$4.75 – $6.00
({T}: Add {R} or {W}.)
As this land enters, you may pay 2 life. If you don't, it enters tapped.
$0.25 – $0.50
Whenever Jett Reno becomes tapped, surveil 1. If her power is 4 or greater, instead draw a card. Whenever you face a dilemma, put a +1/+1 counter on Jett Reno....
$2.00 – $3.50
This land enters tapped unless you control two or more other lands. When this land enters untapped, choose one — • This land deals 1 damage to each opponent. •...
$0.50 – $1.00
As an additional cost to cast this spell, sacrifice a creature. Creatures you control gain hexproof and indestructible until end of turn. You gain hexproof until end of turn. Prevent...
$0.25 – $0.50
When David and Carol Marcus enter, create a tapped Planet land token named New Planet with "{T}: Add one mana of any color."
$0.75 – $2.00
Whenever you face a dilemma, draw a card. (You face a dilemma as you choose one or more modes for a spell or ability.)
$0.25
Put a +1/+1 counter on target creature you control. Untap it. Until end of turn, it gets +1/+1 and becomes a Doctor. (It loses all other creature types.)
$6.00 – $7.50
You don't lose the game for having 0 or less life. At the beginning of your end step, you lose 3 life and draw a card. Then if your life...
$0.75 – $2.25
Whenever you face a dilemma, draw a card. (You face a dilemma as you choose one or more modes for a spell or ability.)
$0.25 – $0.50
When Sylvia Tilly enters, surveil 2. (Look at the top two cards of your library, then put any number of them into your graveyard and the rest on top of...
$0.25 – $0.50
(As this Saga enters and after your draw step, add a lore counter. Sacrifice after III.) I — Draw two cards, then discard two cards. II — Return up to...