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'This land enters tapped unless you control two or more other lands.
{T}: Add {B} or {R}.
'{B}: Put target creature card from your graveyard on top of your library.
'Equipped creature has vigilance, trample, and haste.
Equip {1} ({1}: Attach to target creature you control. Equip only as a sorcery.)
'Defender, first strike
'Flying
When this creature dies, exile it and each other player creates a 3/3 black Angel creature token with flying.
'Whenever this creature deals combat damage to a player, you may sacrifice it. If you do, that player discards three cards. Morph {1}{B} (You may cast this card face down...
'This land enters tapped unless you control two or more other lands.
{T}: Add {B} or {R}.
'Equipped creature gets +4/+4. {0}: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip...
'Equipped creature gets +4/+4. {0}: Until end of turn, this permanent becomes a 4/4 Spirit artifact creature that's no longer an Equipment. Activate only if you control no creatures. Equip...
'Visit — Return target creature card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of your next end step.
'Flying
When this creature dies, exile it and each other player creates a 3/3 black Angel creature token with flying.
'This land enters tapped unless you control two or more other lands.
{T}: Add {B} or {R}.