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From $4.50
Whenever Kefka enters or attacks, each player discards a card. Then you draw a card for each card type among cards discarded this way. {8}: Each opponent sacrifices a permanent...
From $0.25
'When this creature enters, you may search your library for an artifact card with mana value 1 or less, reveal that card, put it into your hand, then shuffle.
From $6.50
'Flash
When Naru Meha enters, copy target instant or sorcery spell you control. You may choose new targets for the copy.
Other Wizards you control get +1/+1.
$14.50
Thaumaturges draw their magical powers from positive energy. Most, though not all, believe this energy comes from some form of deity. These wizards are healers and protectors, who often spend...
From $4.00
'Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard,...
From $8.00
'When this creature enters, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token. {3}{R}{R}, Exile this card from...
From $6.00
'As an additional cost to cast this spell, pay X life.
All creatures get -X/-X until end of turn.
From $7.50
'When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
From $1.00
'{R}, {T}, Exile two cards from your graveyard: This creature deals 2 damage to any target.
From $1.00
'Flying When this creature enters, if it was cast, each player exiles all but the bottom six cards of their library face down. At the beginning of your upkeep, draw...
From $3.25
'Flying Once during each of your turns, you may cast an instant or sorcery spell from your graveyard. If a spell cast this way would be put into your graveyard,...