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Fury - Legend
When you play a [Mighty] unit, you may exhaust me to channel 1 rune exhausted. (A unit is Mighty while it has 5+ {M}.)
Exhaust — {2}{G}{G}: Put two +1/+1 counters on this creature. (Activate each exhaust ability only once.) Whenever you activate an exhaust ability, return this card from your graveyard to the...
Body - Gear
{E}: Buff an exhausted friendly unit. (If it doesn't have a buff, it gets a +1 {M} buff.)
Calm - Gear
[Action][>] Exhaust a unit you control, {E}: Move a different unit you control to the location of the unit you exhausted to pay for this ability.
Exhaust — {2}{R}: Put a +1/+1 counter on this creature. It gains double strike until end of turn. (Activate each exhaust ability only once.)
Calm - Unit
When you play me, ready or exhaust a legend.
Mind - Unit
When I conquer, play a Gold gear token exhausted.
Whenever this Vehicle attacks, create a Treasure token. (It's an artifact with "{T}, Sacrifice this token: Add one mana of any color.") Exhaust — {3}: This Vehicle becomes an artifact...
Colorless - Battlefield
When you hold here, you may channel 1 rune exhausted.
Inside this 32-page softcover magazine, you'll find:– Blood Bowl Sevens: The History: A deep dive into the Sevens format, including its origins, initial reception, and The Super Sevens Showdown!– The Rules: Learn how the...
Whenever a player casts a spell, if it's not their turn, this creature deals 4 damage to them. Whenever you activate an exhaust ability, put a +1/+1 counter on this...
Mind - Gear
When you play a spell on an opponent's turn, you may exhaust me to play a Gold gear token exhausted.