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'When this creature enters, put a +1/+1 counter on target creature.
'When this creature enters, you may return target land card from your graveyard to the battlefield.
When this creature enters, each opponent discards a card.
'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
Whenever this creature attacks, you may sacrifice another creature or artifact. If you do, draw a card and put a +1/+1 counter on this creature.
'Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
'Scavenge {5}{G} ({5}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
Flying
{1}{U}, Exile this card from your graveyard: Put a +1/+1 counter on target creature. It gains flying until end of turn. Activate only as a sorcery.
'Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)
'Until end of turn, target creature gets +2/+2, gains flying, and becomes a Horror enchantment creature in addition to its other types.
'Skulk (This creature can't be blocked by creatures with greater power.) Parallel Universe — Whenever this creature deals combat damage to a player, time travel. (For each suspended card you...