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From $3.25
'Search your library for a Forest card, put that card onto the battlefield, then shuffle.
From $1.00
'This spell can't be countered. The next creature spell you cast this turn can be cast as though it had flash. That spell can't be countered. That creature enters with...
From $14.50
'Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may...
From $2.75
'[+1]: Untap two target lands.
[−1]: Create a 3/3 green Beast creature token.
[−4]: Creatures you control get +3/+3 and gain trample until end of turn.
From $4.00
'When this creature enters, creatures your opponents control get -2/-2 until end of turn.
Whenever a creature an opponent controls dies, that player loses 2 life.
From $15.25
'Flash When this creature enters, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may...
From $29.25
'If an effect would create one or more tokens under your control, it creates twice that many of those tokens instead. If an effect would put one or more counters...
From $25.25
'Return target nonland permanent you don't control to its owner's hand. Overload {6}{U} (You may cast this spell for its overload cost. If you do, change "target" in its text...
From $5.50
This land enters tapped unless you have two or more opponents.
{T}: Add {B} or {G}.
From $1.75
'Whenever another creature you control enters, it gets +2/+0 and gains haste until end of turn. When Enduring Courage dies, if it was a creature, return it to the battlefield...
From $3.25
'At the beginning of each combat, double the power and toughness of each creature you control until end of turn.
From $4.25
'When you cast this spell, copy it for each time you've cast your commander from the command zone this game. You may choose new targets for the copies. Copy target...