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'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature can't attack unless there are five or more Islands on the battlefield.
'When this creature enters, you lose 3 life.
'This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature can't attack unless there are five or more Islands on the battlefield.
'Defender
Landfall — Whenever a land you control enters, this creature loses defender until end of turn.
'Islandwalk (This creature can't be blocked as long as defending player controls an Island.)
This creature can't attack unless there are five or more Islands on the battlefield.
'This spell costs {1} less to cast for each instant and sorcery card in your graveyard.
'This creature can't attack unless defending player controls a snow land.
When you control no snow lands, sacrifice this creature.
'This creature can't attack unless defending player controls a Swamp.
When you control no Swamps, sacrifice this creature.
'When this creature enters, you lose 3 life.
'Reach, trample, protection from multicolored
This creature enters with X +1/+1 counters on it.
'This spell costs {1} less to cast for each instant and sorcery card in your graveyard.