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'Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control.
'Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control.
Flying
Whenever you gain life, put a +1/+1 counter on each Angel you control.
'{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put...
'Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
'Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance
'This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then...
'{2}{B}: This creature gets +3/+3 and gains deathtouch until end of turn. At the beginning of your end step, if a player lost 4 or more life this turn, put...
'This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then...
'Protection from black (This creature can't be blocked, targeted, dealt damage, or enchanted by anything black.) Exalted (Whenever a creature you control attacks alone, that creature gets +1/+1 until end...
'This creature gets +1/+1 for each land card in your graveyard. {T}, Sacrifice a Forest or Plains: Search your library for a land card, put it onto the battlefield, then...
'Level up {3} ({3}: Put a level counter on this. Level up only as a sorcery.)
LEVEL 1-3
2/3
Flying
LEVEL 4+
4/4
Flying, vigilance