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'When this creature enters, you draw X cards and you lose X life, where X is the number of Vampires you control.
'Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1...
'{3}{R}: This creature gets +2/+0 and gains trample until end of turn.
'Play with the top card of your library revealed. As long as the top card of your library is black, this creature and other Vampire creatures you control get +2/+1...
'Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
This creature can't block.
'Flying
Double strike (This creature deals both first-strike and regular combat damage.)
'Vigilance (Attacking doesn't cause this creature to tap.)
When this creature enters, create a 2/2 white Knight creature token with vigilance.
'{3}{R}: This creature gets +2/+0 and gains trample until end of turn.
'When this creature enters, support 6. (Put a +1/+1 counter on each of up to six other target creatures.) Whenever a creature you control with a +1/+1 counter on it...
'Whenever you gain life, this creature gains flying until end of turn.
'Flying
Double strike (This creature deals both first-strike and regular combat damage.)
'As long as you control a Bird, this creature gets +2/+2 and has flying.