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Chaos - Unit
When I move to a battlefield, you may pay {CHR} to move a unit you control to the same battlefield.
Chaos - Spell
[Reaction] (Play any time, even before spells and abilities resolve.)
Return a friendly unit and an enemy unit to their owners' hands.
Chaos - Spell
[Action] (Play on your turn or in showdowns.)
Return a unit at a battlefield to its owner's hand.
Chaos - Unit [Deflect] (Opponents must pay {RR} to choose me with a spell or ability.) When you play me, choose an opponent. They play a 1 {M} Bird unit...
Chaos - Gear
[Equip] {CHR} ({CHR}: Attach this to a unit you control.)
Chaos - Unit
When I move, discard 1, then draw 1.
Chaos - Spell [Action] (Play on your turn or in showdowns.) [Repeat] {CHR} (You may pay the additional cost to repeat this spell's effect.) Look at the top 2 cards...
Chaos - Gear
When this is played, discarded, or killed, draw 1.
This set includes 20 six-sided, round-edged dice that measure 16mm along each edge. They are cast in a rich purple colour with yellow pips, and the Dark Prince's mark –...
Chaos - Unit You may pay {1} as an additional cost to play me. When you play me, if you paid the additional cost, banish a card from any trash...
Chaos - Spell
Move a unit with 3 {M} or less.
[Flow] {4}{CHR} (You may play this from your trash for its Flow cost. Then banish it.)
Chaos - Unit [Accelerate] (You may pay {1}{CHR} as an additional cost to have me enter ready.) I have [Assault] equal to the number of enemy units here. (+1 {M}...